Anarchic (template)
Anarchic creatures may also be fiendish or celestial, but a fair number of them occupy the bewildering storms of the planes of chaos.
CR: No change until 5 HD, CR +1 at 5 HD or more.
Darkvision: Gains the ability to see in the dark up to 60 feet.
Spell Resistance: Gains SR equal to new CR +5.
Special Attacks: Smite Law 1/day as a swift action (add Cha bonus to attack rolls and damage bonus equal to HD against one lawful foe; smite persists until target is dead or the anarchic creature rests.)
Hit Dice |
Resist Acid, Electricity, and Sonic |
DR |
1–4 |
5 |
— |
5–10 |
10 |
5/law |
11+ |
15 |
10/law |
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